diff options
author | ccolin | 2020-12-26 01:21:28 +0100 |
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committer | ccolin | 2020-12-26 01:21:28 +0100 |
commit | a6d3f3d779b031f8ca70510abe90fade909a8d0d (patch) | |
tree | 10f50d6ad13ea0216779b18443bd2958b9f4d79e /src/opengl_mesh.cc | |
parent | c0116528a7b618d185ac688b31e0fa8752924375 (diff) |
textures and whatnot i forgot to commit for a while lol
Diffstat (limited to 'src/opengl_mesh.cc')
-rw-r--r-- | src/opengl_mesh.cc | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/opengl_mesh.cc b/src/opengl_mesh.cc index cca91da..1d7d1b7 100644 --- a/src/opengl_mesh.cc +++ b/src/opengl_mesh.cc @@ -1,19 +1,24 @@ #include "opengl_mesh.hh" - #include "opengl_widget.hh" +#include <QOpenGLFunctions> + -OpenGLMesh::OpenGLMesh(QVector<float> verts) { +OpenGLMesh::OpenGLMesh(QVector<float> verts, QOpenGLTexture *tex) + :tex(tex) { OpenGLWidget::instance->makeCurrent(); QOpenGLFunctions_4_4_Core *glf = OpenGLWidget::instance; - nverts = verts.size() / 3; + nverts = verts.size() / 5; glf->glGenVertexArrays(1, &vao); glf->glGenBuffers(1, &vbo); glf->glBindVertexArray(vao); glf->glBindBuffer(GL_ARRAY_BUFFER, vbo); - glf->glBufferData(GL_ARRAY_BUFFER, nverts * 3 * sizeof (GLfloat), verts.data(), GL_STATIC_DRAW); - glf->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0); + glf->glBufferData(GL_ARRAY_BUFFER, nverts * 5 * sizeof (float), verts.data(), GL_STATIC_DRAW); + glf->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * sizeof (float), 0); glf->glEnableVertexAttribArray(0); + glf->glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * sizeof (float), (void *) (3 * sizeof (float))); + glf->glEnableVertexAttribArray(1); + tex->bind(); glf->glBindVertexArray(0); OpenGLWidget::instance->doneCurrent(); } |