From a6d3f3d779b031f8ca70510abe90fade909a8d0d Mon Sep 17 00:00:00 2001 From: ccolin Date: Sat, 26 Dec 2020 01:21:28 +0100 Subject: textures and whatnot i forgot to commit for a while lol --- src/opengl_mesh.cc | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'src/opengl_mesh.cc') diff --git a/src/opengl_mesh.cc b/src/opengl_mesh.cc index cca91da..1d7d1b7 100644 --- a/src/opengl_mesh.cc +++ b/src/opengl_mesh.cc @@ -1,19 +1,24 @@ #include "opengl_mesh.hh" - #include "opengl_widget.hh" +#include + -OpenGLMesh::OpenGLMesh(QVector verts) { +OpenGLMesh::OpenGLMesh(QVector verts, QOpenGLTexture *tex) + :tex(tex) { OpenGLWidget::instance->makeCurrent(); QOpenGLFunctions_4_4_Core *glf = OpenGLWidget::instance; - nverts = verts.size() / 3; + nverts = verts.size() / 5; glf->glGenVertexArrays(1, &vao); glf->glGenBuffers(1, &vbo); glf->glBindVertexArray(vao); glf->glBindBuffer(GL_ARRAY_BUFFER, vbo); - glf->glBufferData(GL_ARRAY_BUFFER, nverts * 3 * sizeof (GLfloat), verts.data(), GL_STATIC_DRAW); - glf->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0); + glf->glBufferData(GL_ARRAY_BUFFER, nverts * 5 * sizeof (float), verts.data(), GL_STATIC_DRAW); + glf->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * sizeof (float), 0); glf->glEnableVertexAttribArray(0); + glf->glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * sizeof (float), (void *) (3 * sizeof (float))); + glf->glEnableVertexAttribArray(1); + tex->bind(); glf->glBindVertexArray(0); OpenGLWidget::instance->doneCurrent(); } -- cgit v1.2.3-70-g09d2