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#include "drone_controller.hh"

#include <QJsonArray>
#include <QDebug>


Waypoint::Waypoint(unsigned frame, QVector3D pos)
	:frame(frame),
	 pos(pos) {}


Waypoint::Waypoint(const QJsonObject &json)
	:Waypoint(json["frame"].toInt(),
			  QVector3D(json["position"]["lng_X"].toInt(),
						json["position"]["alt_Y"].toInt(),
						json["position"]["lat_Z"].toInt())) {}


Drone::Drone(const QJsonObject &json) {
	QJsonArray ja = json["waypoints"].toArray();
	waypoints.reserve(ja.size());
	for (const QJsonValue &o : ja) {
		waypoints.append(Waypoint(o.toObject()));
	}
}


const QVector<Waypoint> Drone::getWaypoints() const {
	return waypoints;
}


DroneController::DroneController(const QJsonObject &json)
	:framerate(json["framerate"].toInt()) {

	// TODO: REMOVE!!
	framerate = 1;

	QJsonArray ja = json["drones"].toArray();
	drones.reserve(ja.size());
	for (const QJsonValue &o : ja) {
		drones.append(Drone(o.toObject()));
	}
	for (const Drone &d : drones) {
		for (const Waypoint &wp : d.getWaypoints()) {
			if (wp.frame > duration) duration = wp.frame;
		}
	}

	connect(&timer, &QTimer::timeout, this, &DroneController::step);
	pause();
}


DroneController::~DroneController() {
}


int DroneController::getDuration() const {
	return duration;
}


void DroneController::step() {
	qDebug() << "frame " << frame << "/" << duration
			 << " (" << (double) frame / duration * 100 << "%)";
	emit frameChanged(frame);
	frame++;
}


void DroneController::play() {
	paused = false;
	timer.start(1000. / framerate);
	qDebug() << "playing";
}


void DroneController::pause() {
	paused = true;
	timer.stop();
	qDebug() << "pausing";
}


void DroneController::suspend() {
	bool old_paused = paused;
	pause();
	paused = old_paused;
}


void DroneController::resume() {
	if (!paused) play();
}


void DroneController::seek(int frame) {
	if (this->frame == frame) return;
	this->frame = frame;
	step();
}