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authorccolin2021-01-02 16:00:44 +0100
committerccolin2021-01-02 16:00:44 +0100
commit934e6b25927e13ad69a63c30b409b024c69d50f4 (patch)
tree8e0b60d2c25e856be2596782e681f305ad5043fd /src/opengl_mesh.cc
parent29a745a6ec9c3b8f6104c20d7dabdce604852352 (diff)
improve opengl portability
Diffstat (limited to 'src/opengl_mesh.cc')
-rw-r--r--src/opengl_mesh.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl_mesh.cc b/src/opengl_mesh.cc
index f2f0981..01a73ff 100644
--- a/src/opengl_mesh.cc
+++ b/src/opengl_mesh.cc
@@ -7,7 +7,7 @@
OpenGLMesh::OpenGLMesh(QVector<float> verts, QOpenGLTexture *tex)
:tex(tex) {
OpenGLWidget::instance->makeCurrent();
- QOpenGLFunctions_4_4_Core *glf = OpenGLWidget::instance;
+ QOpenGLExtraFunctions *glf = OpenGLWidget::instance;
nverts = verts.size() / 8;
glf->glGenVertexArrays(1, &vao);
glf->glBindVertexArray(vao);