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#ifndef LOAD_OBJ_HH
#define LOAD_OBJ_HH
#include <QVector>
#include <QOpenGLFunctions>
#define LOAD_OBJ_NORMALS 1 << 0
#define LOAD_OBJ_UVS 1 << 1
QVector<GLfloat> load_obj(const char *path, int flags);
#endif
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