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authorccolin2021-01-03 16:37:22 +0100
committerccolin2021-01-03 16:50:22 +0100
commit14b5993f0f4bb4fc2d33394780e6d8911c8783d7 (patch)
treec30f3349f0bf23d7f7cf053e3bbd82b47f304719 /src/main_window.cc
parent0a6b133c19ccc69ecc6bcf6be83e8ec7f5f8150f (diff)
fix rendering glitches
Diffstat (limited to 'src/main_window.cc')
-rw-r--r--src/main_window.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main_window.cc b/src/main_window.cc
index 1e9f054..9b4dff0 100644
--- a/src/main_window.cc
+++ b/src/main_window.cc
@@ -77,11 +77,11 @@ void MainWindow::open(const QString &path) {
connect(slider, &QSlider::sliderReleased, dc, &DroneController::resume);
connect(slider, &QSlider::valueChanged, dc, &DroneController::seek);
connect(dc, &DroneController::frameChanged, slider, &QSlider::setValue);
- connect(settings_pane, &SettingsPane::collisionClicked,
- slider, &QSlider::setValue);
slider->setEnabled(true);
// Settings pane
+ connect(settings_pane, &SettingsPane::collisionClicked,
+ slider, &QSlider::setValue);
connect(dc, &DroneController::collision, settings_pane, &SettingsPane::addCollision);
connect(settings_pane, &SettingsPane::sphereRadiusChanged,
[&](double _) { settings_pane->clearCollisions(); });